New digital artwork – Trouble in Elfland

New digital artwork - Trouble in Elfland

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the entire picture:

tnohno

I call it Trouble in Elfland. As per my current favoured style, lots of darkness with only elements illuminated. The design was:

2016-06-06_11-58-32

The following shot gives you an idea of my set and the placements of camera and lights.

2016-06-06_12-01-29

The Props used were:

  • immediately behind the seated elf is a wall with window that I created in Sweet Home 3D.
  • To the left of the scene is the Shaded Haven environment. I only really wanted it in this instance for a flourish of foliage.
  • I think that the bench is part of a standard Genesis pack.

I rendered this in Iray.

Hope that this is in some way informative.

regards

Greg

 

 

 

2 Comments


    1. LOL. I guess its the end results that matter :)

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