A little work on the C-Arm of the model #Blender

A little work on the C-Arm of the model  #Blender
This entry is part 12 of 20 in the series My X-Ray model project

So today I started modeling the C-arm. Only spent an hour or so due to other responsibilities (i.e. housework and spending holiday time with my daughter). So no texturing or anything fancy. Just a few basic shapes that I thought that I would share so that you can see my progress.

So a side view:

A view from higher up:

I’m not adding the mount-interface or the piping because I am wondering whether or not they should be separate for movement purposes. I need to look into that as I have never before done rigging.

Thanks for reading.

Greg

Series Navigation<< Fixed those few modelling challenges #BlenderLessons Learnt: Unwrapping and moving textures from #Blender to #DAZStudio >>

2 Comments


    1. Thanks my friend. I hope that I can keep it interesting. :)

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