Art-nouveau door

Art-nouveau door - progress - rigging to open and close properly  #Blender

This entry is part of 8 in the series Art-nouveau door

This entry is part of 8 in the series Art-nouveau doorHi all, just a brief update on the doorway. I have now successfully rigged my door to open in the doorway. So another task complete. I found the following video very easy to understand in rigging my door: https://www.youtube.com/watch?v=r2mIOFDgdME&t=70s So another of this week’s tasks is now achieved. :) Greg

Art-nouveau door - general design for a 3D model

This entry is part 1 of 8 in the series Art-nouveau door

This entry is part 1 of 8 in the series Art-nouveau doorHi all, as per my weekly plan, here is a rough 2D design of the 3D art nouveau door that I intend to create in Blender. As per normal, my rough design has been completed in PowerPoint. The inspiration was taken from the following door (By Jopparn (Own work) [CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons): My vision is

Art-nouveau door - commenced Blender work

This entry is part 2 of 8 in the series Art-nouveau door

This entry is part 2 of 8 in the series Art-nouveau doorHi folks, I am delighted to say that I am ahead of this week’s plan as posted on Monday. The final thing I ticked off today was my goal of singing practice. I spent an hour this morning with my mate Jon practicing Dean Martin’s “Sway”, Frank Sinatra’s “Fly Me to the Moon” and Elvis’ “Can’t Help Falling in

A little progress on my art-nouveau doorway

This entry is part 3 of 8 in the series Art-nouveau door

This entry is part 3 of 8 in the series Art-nouveau doorHi all, this was my wife’s birthday weekend, so I only got about an hour to play in Blender. Just thought that I would show you the progress. So the basic objects are all there. Now to start making it look real. As an aside, I made my first ever Panna cotta today as a treat for Nicole and

Progress on #Blender door as at 5 Nov 2017

This entry is part 5 of 8 in the series Art-nouveau door

This entry is part 5 of 8 in the series Art-nouveau doorDue to illness, I have not achieved as much as I had hoped. Also note, this post talks a bit about technical 3D modeling issues, but I have tried to make it accessible to my non-technical readers who may be interested in starting to model. The first thing that I have done is set the pivot point on each object

Baking my procedural texture    #Blender

This entry is part 6 of 8 in the series Art-nouveau door

This entry is part 6 of 8 in the series Art-nouveau doorIn my previous post in this series, I had unwrapped each of my objects, ready to texture them. Then I had an epiphany: if procedural textures exist, then does a brick one exist? OK – I’ll put that into plain English for the non-modelers or new modelers braving this post. A procedural texture is basically an image that has

Normal map now on brick wall  #Blender

This entry is part 7 of 8 in the series Art-nouveau door

This entry is part 7 of 8 in the series Art-nouveau doorHi all, Despite being tired, I came home and used Photoshop to make a normal map of the brick wall. This is just a filter in Photoshop that I applied to the skin I created earlier. Here is the normal map image: For those of you new to 3D modeling, this will give me some depth in my final image. I

Completely reworking Textures and normal map on door  #Blender

This entry is part 8 of 8 in the series Art-nouveau door

This entry is part 8 of 8 in the series Art-nouveau doorNOTE: a bit of a technical one today. So now I had a proof of concept design and had commenced a bit of trial work on it. Thing is, I always believe in self-critique. I sat down and looked at what I had done so far and whether it was correct. I noticed a few things, listed in the