Blender Spaceship No. 2

First rough of new Spaceship scene  #Blender

This entry is part 1 of 3 in the series Blender Spaceship No. 2

Hi folks, Just a quicky because I have to get myself and the family ready and run out soon. It’s been a busy past few weeks (new job, end-of-year obligations, family etc) and I”ve hardly managed to make it to the PC.  Yesterday I did and so decided to use some of the new things I’ve learned in Blender this year to have another attempt at a space scene. The

My latest starship - greebles & lighting added, composition complete - done #Blender

This entry is part 2 of 3 in the series Blender Spaceship No. 2

My goal was to emulate the old-school spaceship art of the 1970s. Hopefully, I succeeded. This post will be a bit of a technical run-down in how I did it. Not too much detail, otherwise it will be super-dull. So you remember where I was at with my last post: I asked for feedback and got some great stuff. I experimented with the suggestions to see whether I liked them

Creating the Starship image - Top 3 mistakes and/or lessons learned  #Blender

This entry is part 3 of 3 in the series Blender Spaceship No. 2

This post is about the top 3 mistakes made and lessons learned in making my recent Starship image in Blender. Hence it is probably not the most exciting of posts. This said, I always feel the need to share such things with others in case anyone cares to learn from my mistakes. So here goes. Failing to plan is planning to fail An oldy but a goody. As anyone who