My X-Ray model project

Top level project lifecycle for new x-ray machine model

This entry is part 1 of 20 in the series My X-Ray model project

  Some of you may remember that around this time last year I designed a 3D model of an X-ray machine that my brother-in-law used in a presentation at an international conference in Paris. At the time I was really struggling with my eyes and I was very dissatisfied with the outcome, despite the good reception it received in Paris. So one of my projects while unemployed is to create a

3D X-ray model - my project charter

This entry is part 2 of 20 in the series My X-Ray model project

As mentioned previously, my first step is to set out a project charter for how I am going to approach creating this new model of an x-ray machine. So here it is: Charter Purpose My purpose is to create a 3D model of an x-ray machine that can be sold at an online market place. Ideally it will be rigged, but this is not essential. Success Criteria 1. Shaped like

3D x-ray model project - Phase2: Planning

This entry is part 3 of 20 in the series My X-Ray model project

Continuing with following a project methodology to create a model of an x-ray machine, I am working on the Planning phase. “The Planning Process Group consists of those processes performed to establish the total scope of the effort, define and refine objectives, and develop the course of action required to attain those objectives.” – A Guide to the Project Management Body of Knowledge (PMBOK Guide) Fifth Edition Design A generic x-ray

Control panel design for 3D x-ray model

This entry is part 4 of 20 in the series My X-Ray model project

Just a short post today. It’s been a busy day job-hunting without a lot on this being achieved. So I have created my folder of reference photos. As mentioned before, I find Toshiba’s Infinix a wonderfully designed piece of equipment. Obviously this is from a aesthetic perspective because I don’t have the technical knowledge to comment upon how well it works. But it really does look like a machine of

C-arm broad design for 3D x-ray model

This entry is part 5 of 20 in the series My X-Ray model project

Hi all, Below is a diagram where I have deconstructed the various photos and videos of X-Ray machine C-arms into their various components in preparation for my Blender build. Obviously there is a lot of guesswork involved, but it is all I need to go forward with this design. As you will see I have identified six discrete objects. I pondered a bit over the Image Intensifier and it’s interface

The bench design for the x-ray model

This entry is part 6 of 20 in the series My X-Ray model project

So here we have the final part of the model draft design that helps to understand just what I will be creating in Blender. To be honest, I probably did not need to break it down to four components. The middle two could probably have been combined, but just looking at them I felt them to be separate components. I think the design speaks for itself.   So the next

X-ray model design - floor and ceiling mounts

This entry is part 7 of 20 in the series My X-Ray model project

Just a quickie post for design purposes in this Blender project. I’ve made very simple designs of the floor and ceiling mounts that these things have. As per the other designs, these are based upon images taken of actual machines that I have found on the internet. There does appear to be a bit of a difference. Here is the floor mount structure: You’ll note that it is very simple.

Let the modelling begin: the patient bench

This entry is part 8 of 20 in the series My X-Ray model project

Hi folks, Well, the general designs have been made and I have a broad date set (30 June 2017). So the next thing to do is actually start work. I chose to start with the patient bench. There is an excellent reason to do this: basically, I was reasonably happy with my original patient bench and felt that it should be reasonably easy to refine it to my needs. And

Started the C-arm modelling

This entry is part 9 of 20 in the series My X-Ray model project

I had intended to work next on the textures for the bench, but somehow found myself fiddling with the modelling. Anyway, here is tonight’s progress against the design..   As you can see, still a fair bit to go. I’m not happy with the beginnings of the x-ray tube part. Need to redo that. Yep – the more I look at the entire thing the more I can see things

Small example of things not working in 3D modeling #Blender

This entry is part 10 of 20 in the series My X-Ray model project

Hi all, This is for those people out there who find Blender and DAZ Studio too difficult. This is for those of you who watch wonderful tutorials on YouTube, feel intimidated and say to yourself”Darn it, I’ll never be able to do that.” Yes, instead of showing some finished work of wonder, I thought I would share my struggles to show that a lot of what you see is not

Fixed those few modelling challenges  #Blender

This entry is part 11 of 20 in the series My X-Ray model project

So yesterday at midnight I left you all having reached a point of frustration. Let’s have a look at a picture of the state of my model as exported from Blender and imported into DAZ Studio (my favourite place to render things)” So few textures and strange webs at the pointy end of my benchtop. Then one of you very kindly pointed out to me the obj export options. I

A little work on the C-Arm of the model  #Blender

This entry is part 12 of 20 in the series My X-Ray model project

So today I started modeling the C-arm. Only spent an hour or so due to other responsibilities (i.e. housework and spending holiday time with my daughter). So no texturing or anything fancy. Just a few basic shapes that I thought that I would share so that you can see my progress. So a side view: A view from higher up: I’m not adding the mount-interface or the piping because I am

Lessons Learnt: Unwrapping and moving textures from #Blender to #DAZStudio

This entry is part 13 of 20 in the series My X-Ray model project

This is another post where I demonstrate my mistakes and the lessons that I learnt. So yes, this post is mostly for noobs like myself who are learning Blender. The topic revolves around “unwrapping” a model, exporting it and then importing it into another application. Think of “Unwrapping” as the process where you peel the skin off an object so that you can paint it and stick it back on

Textures for the C-arm model        #Blender #DAZStudio

This entry is part 14 of 20 in the series My X-Ray model project

This is a really quick and easy process. First I will show you the end result: Nothing particularly special; mostly white. The Image Intensifier facing the x-ray tube has a black surface as per reference material. I’ve also placed a small blue line around its exterior. The x-Rray tube has a little blue sticker upon it. So the overall appearance is white and clean – suitable for a hospital. The

Progress with the C-arm mount interface    #Blender

This entry is part 15 of 20 in the series My X-Ray model project

Hi folks, I have spent so much time on this little component! It’s because I’ve made several versions of the C-arm mount interface, each unsatisfactory, and then started again. And each attempt now takes me about an hour. Wow am I faster or what! So what made me so unhappy? Well, I guess that none of them looked elegant enough for me. Some were too boxy. Other’s did not seem

The control panel for the x-ray     #Blender

This entry is part 16 of 20 in the series My X-Ray model project

I shall keep it brief because once again I am up late. I have made a simple control panel in Blender as per the plan. Just a panel with some buttons and a joystick. No great detail as not really needed. Here is how the entire thing is coming together (as rendered in DAZ Studio). As a bit of comparison, here is the attempt I made this time last year.

Ceiling mount added   #Blender

This entry is part 17 of 20 in the series My X-Ray model project

Wow! Today was amazing. It’s like suddenly something clicked and I found myself achieving more in less time. The ceiling mount took me about half-an-hour. Admittedly I did spend an additional hour beforehand studying a number of videos regarding bending stuff in Blender. The reason was that I decided to try using a Bend modifier. This is different from how I formed the C-arm which is actually a curve. However I

The model of the monitor is complete  #Blender

This entry is part 18 of 20 in the series My X-Ray model project

Well, didn’t this go quickly? The project is almost complete; much faster than expected.  I threw together the medical monitor today. Here it is from a couple of different angles: As you can see it also has a ceiling mount. I have not placed any images on the monitor, but I have created a texture that would easily permit images to be added as suitable for whatever process in being undertaken

How did I make the x-ray machine model?  #Blender

This entry is part 19 of 20 in the series My X-Ray model project

(Sorry – this is a repost as my database corrupted and I had to do a restore. Annoying as I had been in a hurry and had not done my normal post-post backup. Lucky I had a copy of the text.) I’m a Blender noob, so let me show how I used my simple skills to make the objects. Now the bench was really easy. Essentially it is a whole

User Testing - finalising my model of an x-ray machine #Blender #EuroPCR

This entry is part 20 of 20 in the series My X-Ray model project

So you may remember that we started this project with an overall plan that follows the PMBOK (Project Management Body of Knowledge) approach to remodel a 3D likeness of an  x-ray machine that I first modeled a year ago for a presentation at EuroPCR 2016 – the official annual meeting of the European Association of Percutaneous Cardiovascular Interventions (EAPCI) and the world-leading Course in Interventional Cardiovascular Medicine. Here is the diagram of the