Baking my procedural texture    #Blender

This entry is part 6 of 9 in the series Art-nouveau door

In my previous post in this series, I had unwrapped each of my objects, ready to texture them. Then I had an epiphany: if procedural textures exist, then does a brick one exist? OK – I’ll put that into plain English for the non-modelers or new modelers braving this post. A procedural texture is basically an image that has been created by writing a computer program instead of drawing it

Progress on #Blender door as at 5 Nov 2017

This entry is part 5 of 9 in the series Art-nouveau door

Due to illness, I have not achieved as much as I had hoped. Also note, this post talks a bit about technical 3D modeling issues, but I have tried to make it accessible to my non-technical readers who may be interested in starting to model. The first thing that I have done is set the pivot point on each object within my model. This is not something that I have done

Art-nouveau door - progress - rigging to open and close properly  #Blender

This entry is part of 9 in the series Art-nouveau door

Hi all, just a brief update on the doorway. I have now successfully rigged my door to open in the doorway. So another task complete. I found the following video very easy to understand in rigging my door: https://www.youtube.com/watch?v=r2mIOFDgdME&t=70s So another of this week’s tasks is now achieved. :) Greg

A little progress on my art-nouveau doorway

This entry is part 3 of 9 in the series Art-nouveau door

Hi all, this was my wife’s birthday weekend, so I only got about an hour to play in Blender. Just thought that I would show you the progress. So the basic objects are all there. Now to start making it look real. As an aside, I made my first ever Panna cotta today as a treat for Nicole and it was yummy. :) However, I experienced failure with the accompanying toffee

Art-nouveau door - general design for a 3D model

This entry is part 1 of 9 in the series Art-nouveau door

Hi all, as per my weekly plan, here is a rough 2D design of the 3D art nouveau door that I intend to create in Blender. As per normal, my rough design has been completed in PowerPoint. The inspiration was taken from the following door (By Jopparn (Own work) [CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons): My vision is to create 4 elements in Blender: a wall with an appropriately

How did I make the x-ray machine model?  #Blender

This entry is part 19 of 20 in the series My X-Ray model project

(Sorry – this is a repost as my database corrupted and I had to do a restore. Annoying as I had been in a hurry and had not done my normal post-post backup. Lucky I had a copy of the text.) I’m a Blender noob, so let me show how I used my simple skills to make the objects. Now the bench was really easy. Essentially it is a whole

The model of the monitor is complete  #Blender

This entry is part 18 of 20 in the series My X-Ray model project

Well, didn’t this go quickly? The project is almost complete; much faster than expected.  I threw together the medical monitor today. Here it is from a couple of different angles: As you can see it also has a ceiling mount. I have not placed any images on the monitor, but I have created a texture that would easily permit images to be added as suitable for whatever process in being undertaken

Ceiling mount added   #Blender

This entry is part 17 of 20 in the series My X-Ray model project

Wow! Today was amazing. It’s like suddenly something clicked and I found myself achieving more in less time. The ceiling mount took me about half-an-hour. Admittedly I did spend an additional hour beforehand studying a number of videos regarding bending stuff in Blender. The reason was that I decided to try using a Bend modifier. This is different from how I formed the C-arm which is actually a curve. However I

The control panel for the x-ray     #Blender

This entry is part 16 of 20 in the series My X-Ray model project

I shall keep it brief because once again I am up late. I have made a simple control panel in Blender as per the plan. Just a panel with some buttons and a joystick. No great detail as not really needed. Here is how the entire thing is coming together (as rendered in DAZ Studio). As a bit of comparison, here is the attempt I made this time last year.

Progress with the C-arm mount interface    #Blender

This entry is part 15 of 20 in the series My X-Ray model project

Hi folks, I have spent so much time on this little component! It’s because I’ve made several versions of the C-arm mount interface, each unsatisfactory, and then started again. And each attempt now takes me about an hour. Wow am I faster or what! So what made me so unhappy? Well, I guess that none of them looked elegant enough for me. Some were too boxy. Other’s did not seem

Textures for the C-arm model        #Blender #DAZStudio

This entry is part 14 of 20 in the series My X-Ray model project

This is a really quick and easy process. First I will show you the end result: Nothing particularly special; mostly white. The Image Intensifier facing the x-ray tube has a black surface as per reference material. I’ve also placed a small blue line around its exterior. The x-Rray tube has a little blue sticker upon it. So the overall appearance is white and clean – suitable for a hospital. The

Effective tutorials for Blender?

One of my good friends, Earthbalm, asked me whether I could recommend any effective tutorials for learning Blender. This is my reply. I’ve been trying to learn blender for years. I’ve watched hundreds and hundreds of tutorials. And yet here I am, still very much the noob, stumbling along as best as I can. Wait! Before you say something along the lines of “Come off it. Look at the x-ray

Let the modelling begin: the patient bench

This entry is part 8 of 20 in the series My X-Ray model project

Hi folks, Well, the general designs have been made and I have a broad date set (30 June 2017). So the next thing to do is actually start work. I chose to start with the patient bench. There is an excellent reason to do this: basically, I was reasonably happy with my original patient bench and felt that it should be reasonably easy to refine it to my needs. And

Control panel design for 3D x-ray model

This entry is part 4 of 20 in the series My X-Ray model project

Just a short post today. It’s been a busy day job-hunting without a lot on this being achieved. So I have created my folder of reference photos. As mentioned before, I find Toshiba’s Infinix a wonderfully designed piece of equipment. Obviously this is from a aesthetic perspective because I don’t have the technical knowledge to comment upon how well it works. But it really does look like a machine of

3D x-ray model project - Phase2: Planning

This entry is part 3 of 20 in the series My X-Ray model project

Continuing with following a project methodology to create a model of an x-ray machine, I am working on the Planning phase. “The Planning Process Group consists of those processes performed to establish the total scope of the effort, define and refine objectives, and develop the course of action required to attain those objectives.” – A Guide to the Project Management Body of Knowledge (PMBOK Guide) Fifth Edition Design A generic x-ray

3D X-ray model - my project charter

This entry is part 2 of 20 in the series My X-Ray model project

As mentioned previously, my first step is to set out a project charter for how I am going to approach creating this new model of an x-ray machine. So here it is: Charter Purpose My purpose is to create a 3D model of an x-ray machine that can be sold at an online market place. Ideally it will be rigged, but this is not essential. Success Criteria 1. Shaped like

Top level project lifecycle for new x-ray machine model

This entry is part 1 of 20 in the series My X-Ray model project

  Some of you may remember that around this time last year I designed a 3D model of an X-ray machine that my brother-in-law used in a presentation at an international conference in Paris. At the time I was really struggling with my eyes and I was very dissatisfied with the outcome, despite the good reception it received in Paris. So one of my projects while unemployed is to create a

Creating a Zebra poster using DAZ Studio and Photoshop

Despite sore eyes, a couple of weeks ago I made a Zebra poster for one of my daughter’s friends. He had expressed great delight at my art works and had a birthday approaching. I asked him what he wanted and he told me that he wanted me to make him a black and white poster of a zebra. As I am having a good-eye day, I thought that I would

Upon the Battlements - attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using Photoshop. Alas I really could not get drool that satisfied me. How have I done? Greg

Upon the Battlements: attempt 2

Hi folks, A big thanks to the people who provided feedback on my digital work “Upon the Battlements”. I have thought deeply about those comments and also about my own feelings on the work. So here is my second attempt :) Notice the mountains and the sky have been changed. (i.e. no more mountains and a clear sky) Feedback appreciated. :) Greg