DAZ Studio

Next modeling project - a setting #Blender

This entry is part 1 of 2 in the series Digital set number one

Hi folks, Just a short one today. I’ve been pondering my next Blender graphics project for a week or so. I’ve decided upon a set. By this I mean a digital space for me to pose characters and make 3D images – much like a film set. I want a feature of the space to be ornamental doors and windows, probably in a style like Art Deco or Art Nouveau. This can be a

Textures for the C-arm model        #Blender #DAZStudio

This entry is part 14 of 20 in the series My X-Ray model project

This is a really quick and easy process. First I will show you the end result: Nothing particularly special; mostly white. The Image Intensifier facing the x-ray tube has a black surface as per reference material. I’ve also placed a small blue line around its exterior. The x-Rray tube has a little blue sticker upon it. So the overall appearance is white and clean – suitable for a hospital. The

Lessons Learnt: Unwrapping and moving textures from #Blender to #DAZStudio

This entry is part 13 of 20 in the series My X-Ray model project

This is another post where I demonstrate my mistakes and the lessons that I learnt. So yes, this post is mostly for noobs like myself who are learning Blender. The topic revolves around “unwrapping” a model, exporting it and then importing it into another application. Think of “Unwrapping” as the process where you peel the skin off an object so that you can paint it and stick it back on

Fixed those few modelling challenges  #Blender

This entry is part 11 of 20 in the series My X-Ray model project

So yesterday at midnight I left you all having reached a point of frustration. Let’s have a look at a picture of the state of my model as exported from Blender and imported into DAZ Studio (my favourite place to render things)” So few textures and strange webs at the pointy end of my benchtop. Then one of you very kindly pointed out to me the obj export options. I

Small example of things not working in 3D modeling #Blender

This entry is part 10 of 20 in the series My X-Ray model project

Hi all, This is for those people out there who find Blender and DAZ Studio too difficult. This is for those of you who watch wonderful tutorials on YouTube, feel intimidated and say to yourself”Darn it, I’ll never be able to do that.” Yes, instead of showing some finished work of wonder, I thought I would share my struggles to show that a lot of what you see is not

Top level project lifecycle for new x-ray machine model

This entry is part 1 of 20 in the series My X-Ray model project

  Some of you may remember that around this time last year I designed a 3D model of an X-ray machine that my brother-in-law used in a presentation at an international conference in Paris. At the time I was really struggling with my eyes and I was very dissatisfied with the outcome, despite the good reception it received in Paris. So one of my projects while unemployed is to create a

Creating a Zebra poster using DAZ Studio and Photoshop

Despite sore eyes, a couple of weeks ago I made a Zebra poster for one of my daughter’s friends. He had expressed great delight at my art works and had a birthday approaching. I asked him what he wanted and he told me that he wanted me to make him a black and white poster of a zebra. As I am having a good-eye day, I thought that I would

Upon the Battlements - attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using Photoshop. Alas I really could not get drool that satisfied me. How have I done? Greg

Upon the Battlements: attempt 2

Hi folks, A big thanks to the people who provided feedback on my digital work “Upon the Battlements”. I have thought deeply about those comments and also about my own feelings on the work. So here is my second attempt :) Notice the mountains and the sky have been changed. (i.e. no more mountains and a clear sky) Feedback appreciated. :) Greg  

New art work: Upon the Battlements

Hi folks, Have to keep today’s post brief as my eyes are aching a bit and have become quite blurry. Probably over worked them on the weekend with the piece of art that I am about to discuss. Last week a good deal came from DAZ where I could buy a model dragon for some ridiculously small amount if I first bought a new product. So I did. Me being

Another new fantasy image

My twelve year old daughter is trying to write her own fantasy novel So she came to me to design some artwork for its cover. “What do you want on the cover?” I asked. “A fairy fighting a demon in front of Sparkle City.” “What does the fairy look like?” She pondered for a while. “Fairy wings, blue clothes and blond hair.” “The demon?” “Um… leathery wings and black clothes.”

Today's image - an attempt at modelling my wife in DAZ Studio

Spent the day working on the text-book. Should have a draft ready for my publisher in about a fortnight. This evening, after the eyes had recovered, I thought I would have a go at modelling a younger version of my wife using DAZ Studio. The feature image at the top is one of my early drafts (the face is too fat). Below is where I am at now, rendered with Iray.

New digital artwork - Trouble in Elfland

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the

Renderosity, a Gazebo, and a Photoshop image of "PoliceJoe"

Today was one of those days where I felt busy but did not really accomplish much. So I’ve decided to inflect my day upon you, my precious readers. let’s see… Renderosity Mustakettu85 introduced me in a comment to Renderosity. On the slim chance that you don’t know what Renderosity is, it’s a web marketplace for 3D models and such. To use it you need to register. They have a Freestuff part, so

Further trials getting Fuse figures into DAZ Studio using intermediary applications

The purpose of this post is to show the outcomes of using intermediary applications to try to move figures from Adobe Fuse into DAZ Studio. It will probably be deadly boring for most of you. LOL Hypothesis If Adobe Fuse will not successfully export into a format that DAZ Studio will read, then maybe another application can be used as a form of translator between the two applications. Trials Test 1:

Adobe Fuse CC does not play nicely with DAZ Studio OR is it the other way around?

Hi all, Today I take a quick look at Adobe’s 3D character creation tool Fuse and how well it integrates with DAZ Studio. Brief answer: it doesn’t. First let me say that I am an Adobe fan. I love Photoshop and Premier and everything that can be done with them. When I saw Fuse appear in my CC app list I straight away wanted to find out what it was.

Mutterings about Luxrender shadows compared to Iray

Ignore the post’s header picture. It’s an oldy that I used because I had nothing relevant and because I felt a bit like a mushroom today as I typed away in semi gloom. Anyway, on to today’s post. Spent most of the day working on my management text book. In the background, however, I put a figure into a simplistic pose in DAZ Studio and played with renderers. Particularly, with

New digital art - "Encounter" - and my thoughts behind its creation

Art is an intensely personal thing. Artists across several mediums abound among my WordPress pals, and each of us has our own flavour. For me this is something that makes our community so precious to me. I do my best to learn from you all. Today I give a bit back. This post is about my latest digital art with a focus on my design and thought process together with

Finally trying Iray for DAZStudio 4.9

Hi folks, Yep, still busily working on novel. But I find that without my forays into art I feel empty. Yes, I need both writing and visual art. So I figured that I would play a little in DAZ Studio. This was frustrated for a week when my PostgreSQL database (the thing that manages all my content in DAZ) decided suddenly not to work. Stupid message about not being able

Perhaps - a work inspired by recent discussions

I was pretty chuffed by feedback on my very simplistic Dystopia City Block renderings, so I thought that I would actually do something with the Dystopia objects. Unfortunately I had not saved my previous scene, so I had to start from scratch. I also thought that here was an opportunity to get back to one of the basic messages that I had intended for this blog, namely… anyone can produce good