fantasy

Does an artificial world need to be geometric?

This entry is part 4 of 4 in the series Mapping Shade

This entry is part 4 of 4 in the series Mapping ShadeSo I sit here with Scrivener open, contemplating writing (contemplating writing is always so much easier than actually writing) and my mind falls to my world of Shade and maps. Should I map my world? Then I remember that I had contemplated this three years ago and even written some posts in which I used Bryce and Photoshop to

Plummeting towards the drawing board  #writing

So I am writing. Typing away furiously. I’ve just hit 180,000 words. And then it all comes crashing down with a  single realisation – I’ve stuffed a part of my world-building. So how did I do this? I’ll try to answer that in a spoiler-free manner,  just in case I ever finish this novel or you ever read it. I have a race of magic users (well, kind of). They

Writing progress and thoughts

During my months of vision impairment I spent a lot of time frustrated by my inability to write each day. During that time, now many months past, I found myself listening to podcasts on the topic of writing. All these months later a few things stand out. Firstly, a lecture by Stephen King. Oh – I listened to lots of his lectures and talks and interview – but yes, one stood out. In it

Today I deliberately deleted several chapters of my novel

It was painful, but I finally listened to advice provided by many writers upon writing – I deleted several chapters of my novel. Well, technically I just cut and paste them into another document, but it still hurt. The problem was not that the chapters were no good. I actually felt that they were fine. It’s just that they did not take my characters on the journey that I finally

Upon the Battlements - attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using Photoshop. Alas I really could not get drool that satisfied me. How have I done? Greg

Worldbuilding - my responses to Jasne

I my last writing post, Jasne as me a whole heap of really good questions (a big thanks Jasne :) ). I was going to respond to his comment and then realised that my response would make a really good (or at least average) post. So here we go. I will put Jasne’s comments in blue italics and my responses in Klingon plain text. Note that there will be some

Upon the Battlements: attempt 2

Hi folks, A big thanks to the people who provided feedback on my digital work “Upon the Battlements”. I have thought deeply about those comments and also about my own feelings on the work. So here is my second attempt :) Notice the mountains and the sky have been changed. (i.e. no more mountains and a clear sky) Feedback appreciated. :) Greg  

Thoughts on the trigger in the "Tempting in Shade" sequence

OK – be aware that if you are likely to read my novels (when they are done) that some spoilers will be appearing in this post. But I need to think things out and maybe get feedback for you, my few but loyal blogmates. I have finally worked out a series of ideas that seem to gel as the background and overall story arc. Here they are. Background Set hundreds

New art work: Upon the Battlements

Hi folks, Have to keep today’s post brief as my eyes are aching a bit and have become quite blurry. Probably over worked them on the weekend with the piece of art that I am about to discuss. Last week a good deal came from DAZ where I could buy a model dragon for some ridiculously small amount if I first bought a new product. So I did. Me being

Another new fantasy image

My twelve year old daughter is trying to write her own fantasy novel So she came to me to design some artwork for its cover. “What do you want on the cover?” I asked. “A fairy fighting a demon in front of Sparkle City.” “What does the fairy look like?” She pondered for a while. “Fairy wings, blue clothes and blond hair.” “The demon?” “Um… leathery wings and black clothes.”

My novel. Not procrastinating. Just thinking.

If you have been with me on my blogging journey from the very beginning you will know that my focus back then was the novel that I was writing called “Tempting in Shade”. But over the past year I have written progressively less. Why is that? No, I have not abandoned this project. It actually occupies a large proportion of my thinking. It’s just that I am trying to make it “right”. What

New digital artwork - Trouble in Elfland

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the

New digital art - "Encounter" - and my thoughts behind its creation

Art is an intensely personal thing. Artists across several mediums abound among my WordPress pals, and each of us has our own flavour. For me this is something that makes our community so precious to me. I do my best to learn from you all. Today I give a bit back. This post is about my latest digital art with a focus on my design and thought process together with

And a bit of writing too

(Just a brief one today…) This blog is an excellent way of sharing adventures, ideas and fun with established online friends. It is also great for making new friends. Thing is, it is also practice for writing my science fiction / fantasy novel. I know that Stephen King urged us would-be writers to write every day. I seem to recall he said something like 2000 words (though I may be wrong and am

Site (Jetpack) issues and some novels identified

Hi all, Having problems with Jetpack operating with WordPress. It means that I frequently can’t post comments on my own site from my phone. Given that I do most of my WordPress reading and comments on the train to and from work using the phone , this is a problem. (That also explains why so many of my comments are pretty brief and not well thought out). I’ve tried fixing

Back to the drawing board

As you know I have been working to try and create a picture in Blender of Shade, the location of my fantasy novels. As a Blender noob, I have been referencing some absolutely brilliant YouTube videos. Problem is, I have been creating a scene that really does not match my internal vision of the place. Here is where I have go to:   It looks pretty cool – a real

Nemesis Games (unintentional review) and recrafting of my own novels

Once upon a Monday night dreary, while I pondered weak and… Dammit! Originality young Greg! Review of Nemesis Games that I had not originally intended to write – it just happened Anyway, towards the end of last week my work sucked me dry enough that I barely touched a computer for several days. Hence no blog posts not even much blog reading. Instead I read a science fiction novel called

Progress of writing and plan for next art work

Hi all, today I will submit a progress report on my writing and also my plans for my next work of art. Let’s do the writing bit first. Lost Voices My story for this failed at about 1,000 words. No, not because I had lost interest. Simply put, I could not find a satisfactory ending. Here’s the synopsis: Refugee girl (deceased parents) works in a children’s gang that mugs children

Finished! My new piece of art.

This entry is part 11 of 12 in the series Fantasy art piece with free 3D tools

This entry is part 11 of 12 in the series Fantasy art piece with free 3D tools Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at 7800 pixels by 3900 pixels. In DAZ Studio, with all my lights etc. it took about 20 minutes of chugging before finally giving me a picture. I ended up doing this several

Step Six of new image: Lighting

This entry is part 10 of 12 in the series Fantasy art piece with free 3D tools

This entry is part 10 of 12 in the series Fantasy art piece with free 3D tools Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear