today I will submit a progress report on my writing and also my plans for my next work of art. Let’s do the writing bit first.
My story for this failed at about 1,000 words. No, not because I had lost interest. Simply put, I could not find a satisfactory ending. Here’s the synopsis:
Refugee girl (deceased parents) works in a children’s gang that mugs children of refugees. One night she is accidentally separated from the gang when she overhears two local children speaking about the strange old man who talks with the dead. Apparently there is an ancient cemetery where the gravestones are magic. Her longing for her dead parents makes her decide to force these other children to take her to the cemetery. Her initial obstacle is her very own gang, who would enforce her staying with them. She (somehow) escapes them (with her “captives”) and gets to the canyon where lays the cemetery. This is guarded by a crazy old warrior woman who all three must sneak past. Two of them do this by sending the third to distract the old woman. They eventually find the old man in the cemetery talking to the dead and he tells her that the ghosts here are actually lost souls from eons earlier, That they are imprisoned within the grave stones. The End :(
So not very punchy at the conclusion. I need to dwell more on this and if I get an answer then submit it elsewhere.
Tempting in Shade
I have started dividing my novel up into a number of smaller novels and novellas. It is way too cluttered with subplots and perspectives. I am using Excel to do this.
My next art work
I feel that I now have a very simplistic understanding of the Unreal Engine. So nothing is stopping me from having a go at my first work of art in it :)
I envision a few scenes, but am not sure which I will pick.
One involves the traditional stranger walking through a desert landscape. I know its been done to death by other cover artists but I want to have a go too.
Alternatively, one scene in one part of my book has the warrior-like Burn facing off a villain across a fire in the desert. So maybe that.
I have aspirations to create the landscape in Bryce 3D and import into the Unreal Engine. This would fulfil two of my artistic ambitions (one being that I have not done anything decent in Bryce for over a decade and so would like to have another go). I thought about Terragen and/or World Builder, but both require licences for potentially commercial work and I am not keen on spending too much money until this hobby starts paying for itself.
Thanks everyone for reading :)