(For the review of Abraham Lincoln – Vampire Hunter just scroll down)
As you can see, progress continues on this project. I am beginning to wonder whether I am being overly ambitious, but what the hey…Â :)
OK – you may recall that yesterday I had strived against Blender to create a rough greyÂ animation of waves around a lighthouse. I decided that today I wanted to achieve the following:
- a rock for the lighthouse to sit upon,
- colour the ocean,
- put some sort of night sky in place.
The rock bit was easy. I added a mesh called an icosphere. An icosphere is a spherical polyhedron made of triangles (i.e. it is round and its surface looks like someone glued a whole heap of triangles together). So I subdivided the thing up into little iddy bits, and then went into sculpt mode and randomly added and deleted till the thing looked like a random rock.
I then used the node editor to make the rocks grey.
For the ocean colour I started off following the adviceÂ of CG Geek as per the video tutorial I mentioned yesterday ( https://www.youtube.com/watch?v=ZlXFZOuIw7Y ). This was essentially to make a glass node for it. However, where CG Geek left the water’s base colour white, I made it a darkish teal. I figured that this was night and the darker the better.
As for the night sky, I looked through the cloud library that I have been building for some months. Basically I take lots of photos of different skies. I thought this one had potential.
But it was too light. So I cropped it, darkened it and stepped up the contrast. This was the end product:
The technique for adding this is also in CG Geek’s tutorial. Damn that is one good tutorial!
Once this was done I ran the animation to see the outcome. And here is the video result:
Obviously I now need to add foam, some light coming for the beacon, and maybe some sound effects. Oh well, will keep me busy.