Fantasy art piece with free 3D tools

Intentions for new picture

This entry is part 1 of 12 in the series Fantasy art piece with free 3D tools

Hi all, I’m just sharing my intentions with you. Normally my art involves very little planning. I just play till something nice appears. Today I want to actually plan a picture and share the entire process with you. As I want to challenge myself on a few things, this will take a few weeks. My goals with the picture are: to have dramatic lighting (think Caravaggio or Film Noir) to

Step one of new image: Basic Architecture using Sweet Home 3D

This entry is part 2 of 12 in the series Fantasy art piece with free 3D tools

Tonight I constructed the basics of a very limited stage for my aforementioned picture. One design decision is to have the scene set in a corridor with strong elements of light and dark. Sweet Home 3D permitted me to construct the basic corridor with ease. So here it is: The top part is the floor plan. You draw this in Sweet Home 3D . The bottom part is Sweet Home 3Ds projection of the building’s appearance as a

Step Two of new image: a few home made textures

This entry is part 3 of 12 in the series Fantasy art piece with free 3D tools

Hi all. You can probably find dozens of posts online that will tell you how to make textures. Here’s another one. But I won’t tell you how to suck eggs (not too much). Instead, I will show you just what I did and (for those new to doing this as some of you have suggested in your comments) how I am convinced that even making your own textures is pretty

Very basic introduction to Sweet Home 3D

This entry is part 4 of 12 in the series Fantasy art piece with free 3D tools

This post is intended for people who want to try to make something in a 3D computer package but feel that it’s all a bit overwhelming. I know how you feel. I do – I promise. Blender, for example, can be awfully frightening when you first power it up. Way too many controls. Sweet Home 3D (introduced to me by one of my friends here) is such a better starting

Step Three of new image: Displacement and specular maps

This entry is part 5 of 12 in the series Fantasy art piece with free 3D tools

Time to give my textures a little depth. Again I would like to thank those of you who have given me advice on my journey into this world. :) If you have read my previous articles you will have seen that I created the following texture from a photo of my bathroom floor: Then I slapped it down onto the floor of my scene, much like gluing a colour photocopy

Displacement maps finished

This entry is part 6 of 12 in the series Fantasy art piece with free 3D tools

Hi all. Just a quickie.  I’ve finished making and adding the displacement maps. Here’s the finished but unfurnished corridor  where the scene will take place (rendered in DAZ Studio). So in my head I will have this darkened. Some volumetric light streaming from left to right through the windows. I am thinking of having some shields on display above the steps. Maybe some other furnishings. Greg 0

Step Four of new image: Shields on walls and first light

This entry is part 7 of 12 in the series Fantasy art piece with free 3D tools

Just a quick note about my most recent step. I said that I wanted some shields on the walls. So I designed one in Inkscape using the first part of the following wonderful video by Snowex’s B0X as a guide: Then I extruded the shield in Blender following the instructions of bugzilla2001  in the following video: Then I imported it five times into my DAZ Studio scene. In respect to the textures

A few more minor additions to scene

This entry is part 8 of 12 in the series Fantasy art piece with free 3D tools

Hi all :) I am at one of those artistic judgement stages where I am just fiddling to see how things go. I’ve added a banner on a wall using one of my bought textures (one of Ron’s Background Images and Textures). I also added a plain orange carpet for the length of the corridor. I am still uncertain about that colour. Also, at the top of the stairs, in

Step Five of new image: Adding and posing figures

This entry is part 9 of 12 in the series Fantasy art piece with free 3D tools

Hi all :) Today I played a tiny bit more with colours (the carpet is now purple) and added and posed some figures. So I thought that I would tell you my philosophy about posing figures. It is based upon my little bit of experience in amateur theatre. You see, back in the 1980s I had this cunning plan to meet girls. The plan involved being one of a small

Step Six of new image: Lighting

This entry is part 10 of 12 in the series Fantasy art piece with free 3D tools

Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear I used. Well, I will leave that up to my concluding post on the topic. So lighting

Finished! My new piece of art.

This entry is part 11 of 12 in the series Fantasy art piece with free 3D tools

Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at 7800 pixels by 3900 pixels. In DAZ Studio, with all my lights etc. it took about 20 minutes of chugging before finally giving me a picture. I ended up doing this several times before I was truly satisfied. Originally I had intended to do streaming sunlight, but it just

Content used in "Unexpected"

This entry is part 12 of 12 in the series Fantasy art piece with free 3D tools

Time to give credit where credit is due. This may be a bit of a boring read for many, but to some it will be interesting.  So don’t waste your time reading if lists of digital content leaves you wanting to bang your forehead against cold granite. I won’t mind :) To make “Unexpected” I used a lot of models bought over the past year or so. Here they are. Lady in blue