New art work: Upon the Battlements

Hi folks, Have to keep today’s post brief as my eyes are aching a bit and have become quite blurry. Probably over worked them on the weekend with the piece of art that I am about to discuss. Last week a good deal came from DAZ where I could buy a model dragon for some ridiculously small amount if I first bought a new product. So I did. Me being

"Fairy and Demon" made with DAZ Studio and Photoshop

My twelve year old daughter is trying to write her own fantasy novel So she came to me to design some artwork for its cover. “What do you want on the cover?” I asked. “A fairy fighting a demon in front of Sparkle City.” “What does the fairy look like?” She pondered for a while. “Fairy wings, blue clothes and blond hair.” “The demon?” “Um… leathery wings and black clothes.”

Today's image - an attempt at modelling my wife in DAZ Studio

Spent the day working on the text-book. Should have a draft ready for my publisher in about a fortnight. This evening, after the eyes had recovered, I thought I would have a go at modelling a younger version of my wife using DAZ Studio. The feature image at the top is one of my early drafts (the face is too fat). Below is where I am at now, rendered with Iray.

"Trouble in Elfland" created with DAZ Studio

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the

Naming components of 3D models

A 3D model is usually made up on different components. If it is a figure, then perhaps the creator will have head, torso, legs and arms components (or even many more). If a motor vehicle, then maybe a chassis, windows, wheels and so on. Most objects are made up of components. Scene creators frequently use multiple models (figures, architecture, vehicles, props, etc) to establish a scene. In doing so, they

Renderosity, a Gazebo, and a Photoshop image of "PoliceJoe"

Today was one of those days where I felt busy but did not really accomplish much. So I’ve decided to inflect my day upon you, my precious readers. let’s see… Renderosity Mustakettu85 introduced me in a comment to Renderosity. On the slim chance that you don’t know what Renderosity is, it’s a web marketplace for 3D models and such. To use it you need to register. They have a Freestuff part, so

Further trials getting Fuse figures into DAZ Studio using intermediary applications

The purpose of this post is to show the outcomes of using intermediary applications to try to move figures from Adobe Fuse into DAZ Studio. It will probably be deadly boring for most of you. LOL Hypothesis If Adobe Fuse will not successfully export into a format that DAZ Studio will read, then maybe another application can be used as a form of translator between the two applications. Trials Test 1:

My graphics at EuroPCR - revealed

Hi folks, as my regular readers know, recently I did some graphics for an abstract presentation given at EuroPCR (described as the World Leading Course in Interventional Cardiovascular Medicine). The abstract in question is called “High procedural radiation eye dose found for scrub nurse (secondary operator) compared to Physician (primary operator). Discovered deficiencies in current, above table shielding.” It is by G Ison, H Christie, K Becker, S Quinn, M B

Import 3D Fuse character into Photoshop

Hi folks, This is just a bit more experimentation and I thought you may want to tag along. So in my last post I created a character in Adobe Fuse and failed to import it into DAZ Studio. However documentation suggested that I could import it into the 3D functionality of Adobe Photoshop. I looked around YouTube and found this good tutorial by Victoria Pavlov. So I thought that I

Adobe Fuse CC does not play nicely with DAZ Studio OR is it the other way around?

Hi all, Today I take a quick look at Adobe’s 3D character creation tool Fuse and how well it integrates with DAZ Studio. Brief answer: it doesn’t. First let me say that I am an Adobe fan. I love Photoshop and Premier and everything that can be done with them. When I saw Fuse appear in my CC app list I straight away wanted to find out what it was.

Mutterings about Luxrender shadows compared to Iray

Ignore the post’s header picture. It’s an oldy that I used because I had nothing relevant and because I felt a bit like a mushroom today as I typed away in semi gloom. Anyway, on to today’s post. Spent most of the day working on my management text book. In the background, however, I put a figure into a simplistic pose in DAZ Studio and played with renderers. Particularly, with

"Encounter" created with DAZ Studio and Photoshop

Art is an intensely personal thing. Artists across several mediums abound among my WordPress pals, and each of us has our own flavour. For me this is something that makes our community so precious to me. I do my best to learn from you all. Today I give a bit back. This post is about my latest digital art with a focus on my design and thought process together with

Modelling a simple X-Ray machine in Blender

Hi all, as you know I am recovering from a cornea graft (transplant) as a result of Keratoconus. The pain is gone (albeit still sore from time to time, but I don’t consider that pain). My good(LOL) eye loses focus frequently (as it has done for a couple of years now). My operated-upon eye is still blurry but so much better than before the op. Nevertheless I have an obligation to meet.

Finally trying Iray for DAZStudio 4.9

Hi folks, Yep, still busily working on novel. But I find that without my forays into art I feel empty. Yes, I need both writing and visual art. So I figured that I would play a little in DAZ Studio. This was frustrated for a week when my PostgreSQL database (the thing that manages all my content in DAZ) decided suddenly not to work. Stupid message about not being able

Using Lightroom on my digital art

Hi all, Just a quickie – a kind of brain dump. The more I use Adobe Lightroom for my photos, the more I realise what it can do for my art. The thing that I like about it are the sliders for things such as white and black, highlights and shadows, the saturation etc of different colours and so on. My first attempt was with the picture Perhaps. I lightened the

Perhaps - a work inspired by recent discussions

I was pretty chuffed by feedback on my very simplistic Dystopia City Block renderings, so I thought that I would actually do something with the Dystopia objects. Unfortunately I had not saved my previous scene, so I had to start from scratch. I also thought that here was an opportunity to get back to one of the basic messages that I had intended for this blog, namely… anyone can produce good

Emulating "Golden Hours" with DAZ Studio and Iray

Hi all, I’ll be very brief today. In my previous travel/photography post (the one about Warwick Castle) I mentioned the benefits of photographing during the so-called Golden Hours (early morning or late afternoon). I also flippantly said that 3D digital artists should look at emulating this more often because the lighting in so many works is very bland. Well, I’ve set as my post header the Warwick Castle photo that

Back to the drawing board

As you know I have been working to try and create a picture in Blender of Shade, the location of my fantasy novels. As a Blender noob, I have been referencing some absolutely brilliant YouTube videos. Problem is, I have been creating a scene that really does not match my internal vision of the place. Here is where I have go to:   It looks pretty cool – a real

Step 4: Adding foam and a rotating light to my lighthouse

  Ok folks, I am becoming more in tune with Blender. It is complex, the interface is terrible… but man can I do things with it :) Today I will show you how I: added foam (simple), added a ray of light coming from the lighthouse lamp (annoying) made the light rotate (dammit!) Foam: Foam is simply a variable on the ocean modifier that I used on the plane. Yep

Profiling my villain and showing you how the map is progressing

I am still working on my map and will show the progress so far at the end of this post. But I also continue to write the novel and research ideas relating to it. Indeed, in respect to Tempting in Shade I have reached 411 pages and can perceive that it is likely to end up almost double that. Will my mid-2015 deadline fall? I would not be surprised if