Fantasy art

My artistic influences - Patrick Woodroffe

Hi folks, This is the first in a new series of posts (not that I am giving up any of my other series). In this series I will examine the various artists and books that have influenced my own art over the years. The trigger for this is actually feedback that I have received in recent times that my digital art is not art. “What?!?” I hear some of you

Upon the Battlements - attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using Photoshop. Alas I really could not get drool that satisfied me. How have I done? Greg

Upon the Battlements: attempt 2

Hi folks, A big thanks to the people who provided feedback on my digital work “Upon the Battlements”. I have thought deeply about those comments and also about my own feelings on the work. So here is my second attempt :) Notice the mountains and the sky have been changed. (i.e. no more mountains and a clear sky) Feedback appreciated. :) Greg  

New art work: Upon the Battlements

Hi folks, Have to keep today’s post brief as my eyes are aching a bit and have become quite blurry. Probably over worked them on the weekend with the piece of art that I am about to discuss. Last week a good deal came from DAZ where I could buy a model dragon for some ridiculously small amount if I first bought a new product. So I did. Me being

Another new fantasy image

My twelve year old daughter is trying to write her own fantasy novel So she came to me to design some artwork for its cover. “What do you want on the cover?” I asked. “A fairy fighting a demon in front of Sparkle City.” “What does the fairy look like?” She pondered for a while. “Fairy wings, blue clothes and blond hair.” “The demon?” “Um… leathery wings and black clothes.”

New digital artwork - Trouble in Elfland

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the

New digital art - "Encounter" - and my thoughts behind its creation

Art is an intensely personal thing. Artists across several mediums abound among my WordPress pals, and each of us has our own flavour. For me this is something that makes our community so precious to me. I do my best to learn from you all. Today I give a bit back. This post is about my latest digital art with a focus on my design and thought process together with

Back to the drawing board

As you know I have been working to try and create a picture in Blender of Shade, the location of my fantasy novels. As a Blender noob, I have been referencing some absolutely brilliant YouTube videos. Problem is, I have been creating a scene that really does not match my internal vision of the place. Here is where I have go to:   It looks pretty cool – a real

A quick update on the Splendour Cliffs

Hi all, I have not had much time to work on this (alas). I spent the day and a Records Keeping conference and then the family wanted some of my time to watch an old episode of the X-Files (“Ice”) and then the latest Criminal Intent. Anyway, here is my progress: The Splendour Cliffs are developing a beautiful golden glow – just the way that I have written them. The

The trials and tribulations of Blenders cliffs

Today is a mostly graphics oriented post. However I might also discuss the belief system of the Gnosians and their Magi (i.e. some of the people in my distant novel). Which first? Well, for some of you I suspect that the computer graphics stuff will be dead boring… so let’s start with that! :) Only kidding :) Religion of the Gnosians and their Magi At the moment there is definitely

Site changes, Iray, new digital art, and film reviews

Hi all, it’s been a busy few days since my last post. In this post I intend to: tell you about my further site changes and how they relate to my writing make a brief mention of DAZ Studio’s new renderer Iray show you my new digital art – two characters from Shade review “Jupiter Ascending” and “Grown Ups” Yes, way too much for one post. So just scroll down

Received Doris' signature and added to picture

Sorry, it’s a bit of a day for posting more than once. Doris kindly sent me her signature and I have added it with my own on the picture. But before I show you the pic, I will share with you an excerpt from her email to me:  “…yes, i like it, it looks like it comes from one of the old adventure games i liked to play, named myst. fun!

Using Doris Fiebig's model

The other day a modeller and artist whom I admire greatly (Doris Fiebig) created a particular abstract-type object. Here is the post. So I said that I thought I could use it in a science fiction scene. Well, we chatted and I got a copy of the model and as I played with textures and scenes the following kind of happened. Hope you all like (especially you Doris). I have

New artwork begins plus my first rejection

Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a

Progress of writing and plan for next art work

Hi all, today I will submit a progress report on my writing and also my plans for my next work of art. Let’s do the writing bit first. Lost Voices My story for this failed at about 1,000 words. No, not because I had lost interest. Simply put, I could not find a satisfactory ending. Here’s the synopsis: Refugee girl (deceased parents) works in a children’s gang that mugs children

Content used in "Unexpected"

Time to give credit where credit is due. This may be a bit of a boring read for many, but to some it will be interesting.  So don’t waste your time reading if lists of digital content leaves you wanting to bang your forehead against cold granite. I won’t mind :) To make “Unexpected” I used a lot of models bought over the past year or so. Here they are. Lady in blue

Finished! My new piece of art.

Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at 7800 pixels by 3900 pixels. In DAZ Studio, with all my lights etc. it took about 20 minutes of chugging before finally giving me a picture. I ended up doing this several times before I was truly satisfied. Originally I had intended to do streaming sunlight, but it just

Step Six of new image: Lighting

Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear I used. Well, I will leave that up to my concluding post on the topic. So lighting

Step Five of new image: Adding and posing figures

Hi all :) Today I played a tiny bit more with colours (the carpet is now purple) and added and posed some figures. So I thought that I would tell you my philosophy about posing figures. It is based upon my little bit of experience in amateur theatre. You see, back in the 1980s I had this cunning plan to meet girls. The plan involved being one of a small

A few more minor additions to scene

Hi all :) I am at one of those artistic judgement stages where I am just fiddling to see how things go. I’ve added a banner on a wall using one of my bought textures (one of Ron’s Background Images and Textures). I also added a plain orange carpet for the length of the corridor. I am still uncertain about that colour. Also, at the top of the stairs, in