Iray

Upon the Battlements - attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using Photoshop. Alas I really could not get drool that satisfied me. How have I done? Greg 0

Upon the Battlements: attempt 2

Hi folks, A big thanks to the people who provided feedback on my digital work “Upon the Battlements”. I have thought deeply about those comments and also about my own feelings on the work. So here is my second attempt :) Notice the mountains and the sky have been changed. (i.e. no more mountains and a clear sky) Feedback appreciated. :) Greg   0

New art work: Upon the Battlements

Hi folks, Have to keep today’s post brief as my eyes are aching a bit and have become quite blurry. Probably over worked them on the weekend with the piece of art that I am about to discuss. Last week a good deal came from DAZ where I could buy a model dragon for some ridiculously small amount if I first bought a new product. So I did. Me being

"Fairy and Demon" made with DAZ Studio and Photoshop

My twelve year old daughter is trying to write her own fantasy novel So she came to me to design some artwork for its cover. “What do you want on the cover?” I asked. “A fairy fighting a demon in front of Sparkle City.” “What does the fairy look like?” She pondered for a while. “Fairy wings, blue clothes and blond hair.” “The demon?” “Um… leathery wings and black clothes.”

Today's image - an attempt at modelling my wife in DAZ Studio

Spent the day working on the text-book. Should have a draft ready for my publisher in about a fortnight. This evening, after the eyes had recovered, I thought I would have a go at modelling a younger version of my wife using DAZ Studio. The feature image at the top is one of my early drafts (the face is too fat). Below is where I am at now, rendered with Iray.

"Trouble in Elfland" created with DAZ Studio

Hi all, spent much of last week writing my textbook. But on Saturday started experimenting with Collision detection and character morphing in DAZ Studio. I had no intention of actually making a publishable picture, but somehow got pulled in to doing so. Ended up taking the entire weekend, most of which was fiddling with light sources (believe it or not – my original purpose having been satisfied within the hour). Here is the

Mutterings about Luxrender shadows compared to Iray

Ignore the post’s header picture. It’s an oldy that I used because I had nothing relevant and because I felt a bit like a mushroom today as I typed away in semi gloom. Anyway, on to today’s post. Spent most of the day working on my management text book. In the background, however, I put a figure into a simplistic pose in DAZ Studio and played with renderers. Particularly, with

"Encounter" created with DAZ Studio and Photoshop

Art is an intensely personal thing. Artists across several mediums abound among my WordPress pals, and each of us has our own flavour. For me this is something that makes our community so precious to me. I do my best to learn from you all. Today I give a bit back. This post is about my latest digital art with a focus on my design and thought process together with

Emulating "Golden Hours" with DAZ Studio and Iray

Hi all, I’ll be very brief today. In my previous travel/photography post (the one about Warwick Castle) I mentioned the benefits of photographing during the so-called Golden Hours (early morning or late afternoon). I also flippantly said that 3D digital artists should look at emulating this more often because the lighting in so many works is very bland. Well, I’ve set as my post header the Warwick Castle photo that