Mutterings about Luxrender shadows compared to Iray

Ignore the post’s header picture. It’s an oldy that I used because I had nothing relevant and because I felt a bit like a mushroom today as I typed away in semi gloom. Anyway, on to today’s post. Spent most of the day working on my management text book. In the background, however, I put a figure into a simplistic pose in DAZ Studio and played with renderers. Particularly, with

A simple comparison of Cycles versus LuxRender, but first...

… you have to listen to me talking about my day :) Actually it was a grand old day. I used some of my annual leave to have the day off work so that I could visit my daughter’s school for Education week. This involved a long, long exhibition of talent in the playground. The talent involved singing, dancing, playing musical instruments and the such. My daughter sang in the

The trials and tribulations of Blenders cliffs

Today is a mostly graphics oriented post. However I might also discuss the belief system of the Gnosians and their Magi (i.e. some of the people in my distant novel). Which first? Well, for some of you I suspect that the computer graphics stuff will be dead boring… so let’s start with that! :) Only kidding :) Religion of the Gnosians and their Magi At the moment there is definitely

Tears of a blue priestess

The current short story upon which I work features blue priestesses who tell fortunes using cups filled with tears of blood. So I wanted to make a picture of such a priestess. I envisioned a close up of her face with the blood tears flowing. The first step was putting the basic scene of the head together in DAZ Studio. As my renderer for DAZ Studio (and Blender for that