textures

Step Six of new image: Lighting

This entry is part 10 of 12 in the series Fantasy art piece with free 3D tools

Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear I used. Well, I will leave that up to my concluding post on the topic. So lighting

Displacement maps finished

This entry is part 6 of 12 in the series Fantasy art piece with free 3D tools

Hi all. Just a quickie.  I’ve finished making and adding the displacement maps. Here’s the finished but unfurnished corridor  where the scene will take place (rendered in DAZ Studio). So in my head I will have this darkened. Some volumetric light streaming from left to right through the windows. I am thinking of having some shields on display above the steps. Maybe some other furnishings. Greg 0

Step Three of new image: Displacement and specular maps

This entry is part 5 of 12 in the series Fantasy art piece with free 3D tools

Time to give my textures a little depth. Again I would like to thank those of you who have given me advice on my journey into this world. :) If you have read my previous articles you will have seen that I created the following texture from a photo of my bathroom floor: Then I slapped it down onto the floor of my scene, much like gluing a colour photocopy

Sculptris and then a review of a texture pack that authors can use as a resource

Hi all, This post starts off with a chat about an application called Sculptris and then talks about a texture pack that I highly recommend for anyone looking at creating affordable, high quality book art. Sculptris I had originally intended to write a little piece about a free 3D sculpting program called Sculptris. It is free and can be downloaded from here. Some months I created the following image of mushrooms