Site changes, writing plans, travel videos, art, Keratoconus

By now you are probably certain that I am insane, or at least overly-ambitious with my plans. But here are some more, as well as some progress. Site changes If you haven’t noticed I have really been playing with the gamer pages on this site. Pages? Yes, plural. I figured that I wanted to write my entire experience from the first computer game I played in a museum in Birmingham

2. Starting work on "Desert crash"

Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a

Next art work "Desert Crash" plus some thoughts on my writing

Hi all, today I will submit a progress report on my writing and also my plans for my next work of art. My next art work I feel that I now have a very simplistic understanding of the Unreal Engine. So nothing is stopping me from having a go at my first work of art in it :) I envision a few scenes, but am not sure which I will

Concept for submission to "Lost Voices" anthology

So I’ve told you that I intend to write a short story for an anthology and that this is set in a cemetery where the gravestones whisper to a sorcerer-like character called Verdant. Also that the cemetery is situated just before his home. You also know that the last story I wrote was done so in a Lovecraftian style. Well, I’ve spent the past few days trying to make some

Time to pick another anthology and write a new short story

First a big thanks to those people who liked and commented upon my last post about submitting my first story to an anthology. It’s all very exciting and nervous. I think that the best thing to come out of that experience was getting to know my villain better. But I have no intentions of sitting still for a month an a half awaiting news of success or failure. Time keeps

Today I submitted my first short story

Well folks, today I submitted my story “Tears of a Blue Priestess” to Grey Matter Press in the hope that they will include it in their upcoming anthology “Monsters”. Judging from their Facebook page they have received a lot of submissions. I guess that you have to be in it to win it. So let’s see how it pans out. It’s funny how I feel – so very nervous. Fancy

Australia Day, Wicked, Site changes, & Writing

  Australia Day Happy Australia Day! For those of you not from a land down under, today is my country’s national day of celebrating who we are. For many of us (myself included), that means grateful citizens born overseas who have been given chances they may not otherwise have had. Like most countries we have flaws, but I am proud of this place and would not live anywhere else. Wicked

A productive day of short story writing

  Hi all! Sorry, today’s post is not going to demonstrate anything. Nor is it going to be some deep and meaningful monologue upon some artistic philosophy. Nor a useful insight. Instead it is a bit of shared happiness regarding my day of writing. Well, not really a day of writing. Perhaps four or five hours of writing.  After all I did go shopping with my wife and daughter (surprisingly painless and

The importance of a picture reference library for writers and artists

Every day I spend about an hour watching YouTube videos on topics ranging from the history of particular genres to various art “how to” guides. Recently I stumbled across one by a professional artist who spoke about his picture reference library. At the time I thought “That’s cool” and forgot about it. But later that day I realised just how valuable an observation this was. (Unfortunately I cannot find the

How visual art provides insight to writing

A few days ago I introduced you to my villain Kerphulu with a picture. The thing is, I met him myself only hours beforehand despite knowing him for over a year. Sounds strange? Well let me explain. I have been writing about Kerphulu since September 2013. The novel-in-progress “Tempting in Shade” simply describes Kerphulu in physical terms as a short, sinewy, red-headed man with short-cropped hair and a sense of dramatic

Introducing my psychopathic villain Kerphulu

As you know I am writing a short story about a key moment in the life of my chief villain: Kerphulu. I thought that I would create an image of him with one of his victims in this story. I hoped that this would give me a better sense for the man. It did. Here it is: I took the Hare psychopath scale into account as I designed him (see

Games and Themes

This is a bit of a brain dump, so don’t expect cohesively structured thought. Me and computer gaming …or should it be computer gaming and I? Anyway, grammar aside, I was reading a blog called Musings of a Nerdy Girl, and I saw the article about computer gaming. (Please visit it – some interesting thoughts) It evoked something in me. You see, for about a decade I was an addict to

Psychopathic traits for writers creating villains

This is just a short post on something I recently stumbled across. In my research to create just the right villain I found myself watching the following fascinating documentary about psychopaths: Made by the BBC it discussed the characteristics of psychopathy. As a writer, one of the key things that came out of this for me was the checklist of characteristics common to psychopaths. This checklist of traits provides me

Using an anthology submission to build a villain's backstory

Truth be told, my compulsive pedantic nature is impacting my novel writing. I feel the need to fully explore and understand the backgrounds of my characters. Now I know that a lot of writing methodologies say that this is a good thing, but it so slows me down. As a result I ask myself “how can I turn this into a positive?” Enter magazines and anthologies. I stumbled across a call for submissions

Thanks plus goals for this blog in 2015

Thanks Firstly a big thanks to everyone who follows or reads this blog. An even bigger thanks to those special few who have chosen to leave comments! To be honest, I really did not expect much interest. So imagine the surprise that I feel knowing that since establishing this blog in July I have had 1,214 views.  In December alone I have had 487 views and 254 visitors. My YouTube channel is also

More lessons learnt about adversity and more on Excel for cityscapes

Today’s post will be some self-indulgent stuff that I am learning from this experience of chronic pain in my right arm. I will try to write it up in an interesting manner so as to practice my writing skills. I will also preview my proof-of-concept about using MS Excel for making cityscapes. Me and my illness, my illness and me… In the scheme of things, having some sort of temporary

What can writers learn from unexpected illness?

So here I am, lying on my back with a pinched nerve causing the right side of my body to throb. I cannot use my right hand and so am patiently tapping away on my phone with my left hand. I am experiencing my normal drowsy and not particularly lucid response to painkillers. I have a video almost ready to publish on YouTube but cannot finish it until my right

Writing a novel as a quality based venture

Today I am writing a bit of theory on quality in writing. Just my opinion mixed with some theory picked up over the years. Writing a novel can be viewed from a number of perspectives, but I like to believe that quality is intrinsic to the entire process. Whether writing for your own pleasure or writing for the pleasure of others, an author wants to achieve something that meets their goals.

Profiling my villain and showing you how the map is progressing

I am still working on my map and will show the progress so far at the end of this post. But I also continue to write the novel and research ideas relating to it. Indeed, in respect to Tempting in Shade I have reached 411 pages and can perceive that it is likely to end up almost double that. Will my mid-2015 deadline fall? I would not be surprised if

A second test of my window from 123D Catch in DAZ Studio

I’ve composed a second image in DAZ Studio using the church window I scanned as a 3D object using Autodesk 123D as per previous posts. I’m pretty pleased with the outcome. I’ve only got one fairly diffuse spotlight shining on the scene and that is a light blue light to give a slightly creepy mood. I looked at some reference material of faces that were surprised and shocked and parted the