Desert crash is finished
Ok – here it is. Drum roll please… Hope you like it 🙂 Greg
Ok – here it is. Drum roll please… Hope you like it 🙂 Greg
Hi all, just about to run off to work, but thought that I would share my progress from
Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a
Hi all, today I will submit a progress report on my writing and also my plans for my next work of art. Let’s do the writing bit first. Lost Voices My story for this failed at about 1,000 words. No, not because I had lost interest. Simply put, I could not find a satisfactory ending. Here’s the synopsis: Refugee girl (deceased parents) works in a children’s gang that mugs children
Hi 🙂 As you know, I said that I would investigate the Unreal Engine
Two topics today. The first was born of me mowing my back yard. The second is me thinking about how to make my YouTube channel better. Mowing and masculinity I live in a suburb of Sydney where lawns (front and back) are kept tidy and presentable. The men in my neighbourhood spend their weekends washing their cars, mowing their lawns and undertaking all manner of house maintenance. They do
I am sure that my Scot relatives are going to frown at my use of “wee” meaning “tiny”. Oh well. So I downloaded the Unreal Engine and fired it up. I tried importing a few things and got errors. Damn! As with most complex things it was not immediately user friendly. But somehow I managed to import my floor tile texture – you know, the one made from a photo
Hi all, Three days ago (2 March 2015) Epic decided to make the Unreal Engine free. So I am downloading it as I write (it’s about 3 Gigs, I lie not)… Hang on, I hear you say (which demonstrates either amazingly acute hearing
Time to give credit where credit is due. This may be a bit of a boring read for many, but to some it will be interesting.
Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at