Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using
Upon the Battlements – attempt 2 refined further

Following excellent feedback I have tried to make the dragon’s textures bumpier. I did this by painting textures by hand on the previous image using
Comments are closed.
Permalink
Awesome, the dragon is scaly and scary now!
If you want a real challenge, you could try exporting the dragon as OBJ, importing into Blender and running a fluid sim to get drool. Try this tutorial if you decide to tackle it: http://sickleyield.deviantart.com/journal/Tutorial-Blender-Fluid-Simulation-for-DS-549604352
Permalink
Cool! Thanks 🙂 Found myself subscribing to that channel too. I think in this instance I have done so much Photoshop post-processing that I wont add drool in this picture. But I may start a new work and play with the fluid. 🙂
Permalink
Would be cool to see what you come up with =)