Finished! My new piece of art.
Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at
Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at
Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear I used. Well, I will leave that up to my concluding post on the topic. So lighting
Hi all 🙂 Today I played a tiny bit more with colours (the carpet is now purple) and added and posed some figures. So I thought that I would tell you my philosophy about posing figures. It is based upon my little bit of experience in amateur theatre. You see, back in the 1980s I had this cunning plan to meet girls. The plan involved being one of a small
Hi all 🙂 I am at one of those artistic judgement stages where I am just fiddling to see how things go. I’ve added a banner on a wall using one of my bought textures (one of Ron’s Background Images and Textures). I also added a plain orange carpet for the length of the corridor. I am still uncertain about that colour. Also, at the top of the stairs, in
Just a quick note about my most recent step. I said that I wanted some shields on the walls. So I designed one in Inkscape using the first part of the
Hi all. Just a quickie.
Time to give my textures a little depth. Again I would like to thank those of you who have given me advice on my journey into this world. 🙂 If you have read my previous articles you will have seen that I created the following texture from a photo of my bathroom floor: Then I slapped it down onto the floor of my scene, much like gluing a colour photocopy
This post is intended for people who want to try to make something in a 3D computer package but feel that it’s all a bit overwhelming. I know how you feel. I do – I promise. Blender, for example, can be awfully frightening when you first power it up. Way too many controls. Sweet Home 3D (introduced to me by one of my friends here) is such a better starting
Hi all. You can probably find dozens of posts online that will tell you how to make textures. Here’s another one. But I won’t tell you how to suck eggs (not too much). Instead, I will show you just what I did and (for those new to doing this as some of you have suggested in your comments) how I am convinced that even making your own textures is pretty
Tonight I constructed the basics of a very limited stage for my aforementioned picture.