3D art

Another incredibly easy picture made with DAZ Studio

Hi all, By now many of my longer-running readers would probably be wondering where went all the promises of easily-made but professional looking art. So here is one for you guys. The following picture was made in about 30 minutes and required very little skill on my part. Yet I must admit that I really quite like it. The character is Asype, the Western Pilot of Shade. He is a

Using Doris Fiebig's model

The other day a modeller and artist whom I admire greatly (Doris Fiebig) created a particular abstract-type object. Here is the post. So I said that I thought I could use it in a science fiction scene. Well, we chatted and I got a copy of the model and as I played with textures and scenes the following kind of happened. Hope you all like (especially you Doris). I have

New artwork begins plus my first rejection

Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a

Step Six of new image: Lighting

Slap me in the face with a herring and call me Stinky! My last post I said that it was time for post-production. Totally wrong. That’s what happens when you spend six straight hours positioning and posing models – the brain goes gaga. I also forgot to tell you what models and gear I used. Well, I will leave that up to my concluding post on the topic. So lighting