Bryce

Updating my WAR page and finding my first animation

It’s been a nostalgic few days going through old discs and tapes dating back to the 1990s. Alas many seem to have corrupted and the memories are gone for good. On the bright side, some survive. I guess there is a lesson to be learnt there. Firstly, I have been finding lots of stuff relating to my years as an online gamer. I am recording these years because they coincide

New artwork begins plus my first rejection

Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a

Progress of writing and plan for next art work

Hi all, today I will submit a progress report on my writing and also my plans for my next work of art. Let’s do the writing bit first. Lost Voices My story for this failed at about 1,000 words. No, not because I had lost interest. Simply put, I could not find a satisfactory ending. Here’s the synopsis: Refugee girl (deceased parents) works in a children’s gang that mugs children

To map or not to map - Part 3

I now have a “photo” map of what Shade looks like. The combination of Bryce and Photoshop was great. I also spent a lot of time referencing Google Maps to get a sense of colours and geography. Notice that since my previous pictures of the map I have flipped it to its true east-west direction. I also decided to crop off any bits of geography not used in the story,