DAZ Studio

Some minor improvements to the spaceship

Hi all, Very tired, so I will be brief (LOL at me being brief!). I’ve revisited the spaceship and decided to stretch it out, add some misty type stuff, and also add a character so that the picture has some form of story going on. This is the result. While I cannot say that I am happy with it, I feel that it is an improvement over the earlier version.

Another incredibly easy picture made with DAZ Studio

Hi all, By now many of my longer-running readers would probably be wondering where went all the promises of easily-made but professional looking art. So here is one for you guys. The following picture was made in about 30 minutes and required very little skill on my part. Yet I must admit that I really quite like it. The character is Asype, the Western Pilot of Shade. He is a

Using Doris Fiebig's model

The other day a modeller and artist whom I admire greatly (Doris Fiebig) created a particular abstract-type object. Here is the post. So I said that I thought I could use it in a science fiction scene. Well, we chatted and I got a copy of the model and as I played with textures and scenes the following kind of happened. Hope you all like (especially you Doris). I have

New artwork begins plus my first rejection

Today’s topics are the man in desert scene that I said that I would commence, and feedback from the Monsters anthology publishers (perhaps my post title is a spoiler). Desert My plan went like this: Make a desert landscape in Bryce (because I already own it) and export that to the Unreal Engine. In the Unreal Engine create some totally awesome materials and paint them on the desert. Create a