When I look in the mirror I can plainly see the impact that life has had upon me. I’m a little flabby and worn around the edges. A few more wrinkles, especially around the eyes and forehead. Signs of bags under the eyes.
No, no – don’t take that vision of perfection at the top of this post as gospel. I am not as gorgeous in reality as that picture would suggest.
Jokes aside, when I look at DAZ Studio models I always feel that they look a little too… untouched by life. I’m not talking about big scars or anything, but just the normal “shabification” that


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I love it how you are able to find knowledge in one sphere and apply it to another =)
In the Surface tab menu (the one you get when clicking on that triangle-and-lines thing), there is a setting somewhere that says “Automatically refresh images”; if you enable it, then DS will pick up the changes any time you save the file. Or you could leave it off and just use the “Refresh images” action next to it.
You could also try using your painted bump map in the Displacement slot. This will help with self-shadowing and mesh outlines. Check out this explanation of bump vs displacement: http://blog.digitaltutors.com/bump-normal-and-displacement-maps/
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That is so cool 🙂 Thank you 🙂