Digital art

Thanks plus goals for this blog in 2015

Thanks Firstly a big thanks to everyone who follows or reads this blog. An even bigger thanks to those special few who have chosen to leave comments! To be honest, I really did not expect much interest. So imagine the surprise that I feel knowing that since

More lessons learnt about adversity and more on Excel for cityscapes

Today’s post will be some self-indulgent stuff that I am learning from this experience of chronic pain in my right arm. I will try to write it up in an interesting manner so as to practice my writing skills. I will also preview my proof-of-concept about using MS Excel for making cityscapes. Me and my illness, my illness and me… In the scheme of things, having some sort of temporary

To map or not to map - Part 3

I now have a “photo” map of what Shade looks like. The combination of Bryce and Photoshop was great. I also spent a lot of time referencing Google Maps to get a sense of colours and geography. Notice that since my previous pictures of the map I have flipped it to its true east-west direction. I also decided to crop off any bits of geography not used in the story,

Facial Expressions in DAZ Studio 4.7 and a thankyou

I’ll start with the thankyou. The person that I wish to thank is my sister-in-law Kylie Ison. Kylie has a blog called “Body Transformations: Never Give Up on Yourself”. It was Kylie’s personal journey into blogging that encouraged me to follow. It is Kylie’s motto (never give up on yourself) which is an inspiration to me and to those around her. Yes, I blog about writing my novel and playing

Posing a figure in DAZ Studio

This is the sequel to the post about using Autodesk’s 123D Catch to make an environment for a DAZ Studio image. Again I have a video of me talking as I fiddle away with DAZ Studio. What you are going to see in this video is me adding a standard figure to the scene (it comes with the free Genesis Essentials Pack). I will then drag a pose onto it