New digital artwork – Trouble in Elfland
Hi all, spent much of last week writing my textbook. But on Saturday started
Hi all, spent much of last week writing my textbook. But on Saturday started
Hi all, Well, just as I said, I performed the post-production using Photoshop. To do this I first rendered the scene at
This post is intended for people who want to try to make something in a 3D computer package but feel that it’s all a bit overwhelming. I know how you feel. I do – I promise. Blender, for example, can be awfully frightening when you first power it up. Way too many controls. Sweet Home 3D (introduced to me by one of my friends here) is such a better starting
Hi all. You can probably find dozens of posts online that will tell you how to make textures. Here’s another one. But I won’t tell you how to suck eggs (not too much). Instead, I will show you just what I did and (for those new to doing this as some of you have suggested in your comments) how I am convinced that even making your own textures is pretty
Tonight I constructed the basics of a very limited stage for my aforementioned picture.
Hi all, I’m just sharing my intentions with you. Normally my art involves very little planning. I just play till something nice appears. Today I want to actually plan a picture and share the entire process with you. As I want to challenge myself on a few things, this will take a few weeks. My goals with the picture are: to have dramatic lighting (think Caravaggio or Film Noir) to
Recently Mustakettu over at Radium Demesne suggested that I should look at a free little graphics app called Sweet Home 3D.