May 2017

A quick catch up on the past few weeks #SeekingWork #EuroPCR

As some of you may be aware, I’ve been unemployed since January 2016: the result of an unexpected downsizing and an equally unexpected eye-operation for my Keratoconus. In respect to the Keratoconus, I saw my eye specialist a week ago and he reckons I’m as good as it will now get, and so I don’t need to see him for another year. Yippee! Albeit, I still have fifty stitches in

Initial thoughts on a 3D Art Nouveau setting to be made in Blender

Just a short post. I did my initial brain dump of design specifications in PowerPoint. These are fairly simple. Here is a link to a Google image search on Art Nouveau. What do you see? Curved lines and natural shapes. So I had a go at using PowerPoint to create some basic outlines of wall shapes. This said, they feel more Art Deco (i.e. more geometric that natural in form).

Does an artificial world need to be geometric?

So I sit here with Scrivener open, contemplating writing (contemplating writing is always so much easier than actually writing) and my mind falls to my world of Shade and maps. Should I map my world? Then I remember that I had contemplated this three years ago and even written some posts in which I used Bryce and Photoshop to create a maps of the chasm city of Shade. Wow! So

Plummeting towards the drawing board  #writing

So I am writing. Typing away furiously. I’ve just hit 180,000 words. And then it all comes crashing down with a  single realisation – I’ve stuffed a part of my world-building. So how did I do this? I’ll try to answer that in a spoiler-free manner,  just in case I ever finish this novel or you ever read it. I have a race of magic users (well, kind of). They